Kiritatsu, Great Start, but needs a couple balances and add-onsThis game is pretty great, but there are a couple things I think should be addressed. In my opinion, it’s a little difficult to get enough currency to roll due to how expensive each roll is and how little rewards are provided in relation to the story line that is available even with the starting login bonus.
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Additionally, I think a PVP option is necessary as well for this game. Progressing through the story line forces one to focus on a core set of units that work well together in a single player mentality while the coop stages revolve around a different type of playstyle that makes a lot of units invalid or significantly worse. While it is understandable that the focus of this game is to try and facilitate interaction and cooperation with others, this lack of PVP will hurt the game more as time passes. It would fundamentally eliminate the importance of or desire for rolls in this gacha format and basically wastes the grand idea of the “PML” based in the storyline. I believe it’s perfect setup for pvp, and it may very well be in the works, but it is just a little strange that it’s not implemented from the start. Other than that, I do like the battle system, the way Pokémon and trainer moves are integrated, and how these moves and level caps work with the farming material. I look forward to seeing how this game develops in the future!
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